Open samoylovfp opened 1 year ago
Proposal to add foundation for a WebAssembly module loader. This will allow developing sandboxed plugins, developed in any language that can target WebAssembly
Options I found are
amd64-{darwin,linux,windows}
I would go for the second option, I don't think performance will be of an issue. Switching between options should be fairly straightforward as well.
If this sounds like a good idea I would require help with packaging or vendoring the dependency and integrating it into the game loop
So far the option 3. GraalVM WASM looks most promising approach
Proposal to add foundation for a WebAssembly module loader. This will allow developing sandboxed plugins, developed in any language that can target WebAssembly
Options I found are
1. Wasmer
Pros
Cons
amd64-{darwin,linux,windows}
.2. KTWasm
Pros
Cons
I would go for the second option, I don't think performance will be of an issue. Switching between options should be fairly straightforward as well.
If this sounds like a good idea I would require help with packaging or vendoring the dependency and integrating it into the game loop