Can unsignedints be used everywhere? This would ease any signed-to-unsigned conversion issues, but -veints are currently used to denote certain flags... Would allow x 2 increase in max mesh size, but might increase size of in-mem. data-structures (to mark constrained faces, etc)?
Would be nice to compile quietly with -Wsigned-conversion -Wfloat-conversion -Wshadow and the equiv. with msvc, clang++, etc.
Can
unsigned
ints
be used everywhere? This would ease anysigned
-to-unsigned
conversion issues, but-ve
ints
are currently used to denote certain flags... Would allowx 2
increase in max mesh size, but might increase size of in-mem. data-structures (to mark constrained faces, etc)?Would be nice to compile quietly with
-Wsigned-conversion -Wfloat-conversion -Wshadow
and the equiv. withmsvc
,clang++
, etc.