Open Curtis-VL opened 10 years ago
Sorry I forgot to add; The server is hosted on a dedicated machine, NOT on my home connection.
Have u install any mods on the server? Like Selfbloodbag, or Lift n Tow. It sounds like it dont write the cashe-data. Post pls ure dumb.log to see what happens at restart and when u put Items anywere.
Yes, we have Lift n Tow and Self Blood Bag. It confused me because I seem to be the only person having this issue on our server and I've verified the game on Steam, I've re-installed Epoch, I've tried all I can think of.
On my home connection, I get quite a large amount of packet loss, but I didn't think that would cause this kind of result, as I said, everyone sees me moving around fine, but things don't write to the database that I do.
It's odd because it seems to happen occasionally then work, for example, I was building a base that was a circle of Cinder Block Walls, I went around upgrade them then suddenly I got 'No message received', when I rejoined half the walls were upgraded, but some of them were not. It's very confusing...
I don't believe I mentioned this, but it seems to happen on some maps more than others, on our Chernarus server it seems to happen occasionally and like I said, things don't seem to build most of the time, just general synchronizing doesn't really happen that often, however, it happens all the time on our Namalsk server, nothing synchronizes apart from movement. The only difference between the servers is that Namalsk I believe runs at a lower server 'frame rate' (Which I still hate BI for calling it server frame rate...) due to a large amount of AI.
I will try to get a dump.log from the server of this as soon as possible.
That is the log file, I cut out most of the normal start up procedures and separated out when Curtis joins and when I join
I've being having a problem lately whilst playing on my DayZ Epoch servers (Any map), recently my home connection went down hill and I now get quite a bit of packet loss.
When I'm using the server, some weird events happen once I have being playing for a little, such as:
-Placing down any buildings doesn't sync them with the server, so after relogging they are gone. (A good example is the light pole, which doesn't have a bulb as that is rendered server side it seems)
-Aborting and clicking 'Ok' to go back in will just leave me stuck on a Receiving mission file 0KB / 0KB
-Others see me moving around perfectly fine.
-If I put items in a vehicle, they are gone for everyone else and I cannot take them out of the vehicle anymore.
This issue mainly seems to happy for me only it seems but I've seen a few others on our server with the issue, I'm not sure if this can really be fixed server side or not, but any help would be much appreciated!