dennisbuchwald / capstone-project-pokemon-battler

https://pokemon-battler.dennisbuchwald.de/
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Implementing Difficulty-Based Battle Logic #19

Open dennisbuchwald opened 1 year ago

dennisbuchwald commented 1 year ago

Value Proposition

As a player I want the battle logic to vary according to the difficulty level I have chosen **in order to have a challenging and fair battle experience. ​

Description

The battle logic should be updated to vary according to the difficulty level chosen by the player. The easiest difficulty level should have a simplified battle logic, while the most challenging level should have more complex and advanced battle logic. This will ensure that the battle experience is fair and balanced, regardless of the difficulty level selected.

Acceptance Criteria

Tasks

manukao commented 1 year ago

Clear and concise, lgtm 👍 very eager to see and play the final version!