Open LordTrinoz opened 2 years ago
Unfortunately missions are only loaded if the throne of a particular castle is loaded. So if a castle isn't loaded the mod can't see its associated missions exist. I don't currently know a way to fix this problem.
On Sat, Jul 16, 2022, 6:21 AM LordTrinoz @.***> wrote:
Hi,
This is a question regarding the solo side offline tracker.
First of all I need to thank you for this mod it's a utter lifesaver since it's not offen I can sit for 4h+ just to let the missions track (I know that the yeild is better for 2h runs but when they then get injured and disabled for 12h it's not as fun...)
And now for the potential issue, I currently have two castles and I have found that the offline tracker only tracks the latest one I interacted with. This has happend a few times and I'm just wondering if this Mod should be able to track both or only one.
If it can only track one then that's completly ok, But if it should be able to track more then could it potentialy be me that's fucked up something?
Once again thanks for this amazing mod and have an amazing day!
Best regards!
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I don't know if this will work, but here's an idea for a workaround. So currently, when you login to the game, the mod updates the coffin timers by using the "lastTick" from the config file, right. And when you exit the game, the mod updates the "lastTick" entry to the current time of when you exited the game.
What if you add a way to manually run the code that updates coffin timers from "lastTick", like a chat command "/runmanualupdate" or a button on the screen you can enable/disable with F2, F3, whatever.
So the idea is you join your game, the mod updates the timers at castle1 automatically (as it does currently). Then the player just walks to castle2 so those missions can load, and he runs the manual command so the mod can use lastTick to update the missions at castle2. Then he goes to castle3 and runs the command so castle 3 missions updates with lastTick, etc...
This should be fine as a workaround unless there's something special happening at login that can't be run again until restart.
Hi,
This is a question regarding the solo side offline tracker.
First of all I need to thank you for this mod it's a utter lifesaver since it's not offen I can sit for 4h+ just to let the missions track (I know that the yeild is better for 2h runs but when they then get injured and disabled for 12h it's not as fun...)
And now for the potential issue, I currently have two castles and I have found that the offline tracker only tracks the latest one I interacted with. This has happend a few times and I'm just wondering if this Mod should be able to track both or only one.
If it can only track one then that's completly ok, But if it should be able to track more then could it potentialy be me that's fucked up something?
Once again thanks for this amazing mod and have an amazing day!
Best regards!