Notice this a lot with Scaling but also in positions.
For example, LeanTween.scale(gameObject, Vector3.one, 0.75f).setEaseOutExpo();
I have to add LeanTween.scale(gameObject, Vector3.one, 0.75f).setEaseOutExpo().setOnComplete(()=> { gameObject.transform.localScale = Vector3.one; }); to guarantee it's set to scale 1.
Notice this a lot with Scaling but also in positions.
For example,
LeanTween.scale(gameObject, Vector3.one, 0.75f).setEaseOutExpo();
I have to add
LeanTween.scale(gameObject, Vector3.one, 0.75f).setEaseOutExpo().setOnComplete(()=> { gameObject.transform.localScale = Vector3.one; });
to guarantee it's set to scale 1.