deontologician / spaceship-build

Sci-fi spaceship engineering simulation
GNU Affero General Public License v3.0
5 stars 1 forks source link

CPUs #16

Open deontologician opened 10 years ago

deontologician commented 10 years ago

Migrated from original Mech wiki:

A spaceship’s CPU as its name implies is the Central Processing Unit for all systems the spaceship contains. All systems use some amount of processing power to operate, though to ease the burden on the main CPU, some advanced systems may have their own processing power. CPU computational power is measured in the standard units of FLOPS, or floating point operations per second. The lowest amount of computational power a modern spaceship will require is usually around 2 or 3 TeraFLOPS (1012 FLOPS) and can range up to 500 or more TeraFLOPS for extremely advanced logistical spaceships.

Modern spaceship CPU’s are highly parallel, having between 2048 and over 32,000 cores. They are designed to reduce operational capacity if damaged, rather than shut down altogether. A common measure of CPU damage is operational cores. Cores are relatively simple and general purpose, and while individual cores cannot usually be replaced, blocks of them can be depending on the specifications of the CPU. Over time, CPU cores will fail from overheating and general wear and tear. A brand new CPU may have a few defective cores, though most CPU manufacturers guarantee less than three failed cores in a new device.