Closed MissionApollo7 closed 5 years ago
Yes, me too. It doesn't work with me.
Win10 uses a completely different shader language. In order to support it, we have to maintain two separate shader programs. That’s why most shaders don’t work on Win10. I can’t support it either, because my PCs are all Macs.
But if someone can port it and send me a pull request, I would happily merge it.
Win10 uses a completely different shader language.
Do you know where I could find info on this? I'm thinking of starting work on a port.
Do you know where I could find info on this? I'm thinking of starting work on a port.
You should start by learning OpenGL. Then literally any hlsl tutorial will work. MC shaders are weird though.
Porting won't be too hard... vec3=float3 for the most part but the hardest thing to do is remap VS/PS input for bedrock and the uniforms.
Everything just appears as the default resource pack on Windows 10