depressed-pho / natural-mystic-shaders

Shader pack for Minecraft Bedrock aliming to be as realistic as possible
Creative Commons Zero v1.0 Universal
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Shadows completely disappear when it's raining #33

Closed depressed-pho closed 5 years ago

depressed-pho commented 5 years ago

We are currently disabling shadows when a fog exists, because the seafloor will get unacceptably dark otherwise (because of water shadows). The depth of shadows does need to decrease, as there are many particles to scatter light, but it shouldn't drop to zero. I really want to improve this situation.

Ideally, water should not make such a dense shadows but I don't think we can tweak the light map itself. We will still have to resort to a hack, such as using 1 - fogColor.a instead of fogColor.a as the base depth of shadow.

depressed-pho commented 5 years ago

Or perhaps just 0.5 if fogColor.a > 0, and 1.0 otherwise?

depressed-pho commented 5 years ago

Or we could possibly use the time-dependent daylight level to detect rain.

depressed-pho commented 5 years ago

After rethinking this issue I came to a conclusion that we should close it now. See also #40.