Closed WhistleWiz closed 11 months ago
One more thing, it could be a good idea to change from BoxCollider to just Collider? Boxes are the best but there might be cases of capsules or spheres only.
And now, should this be also changed on the livery collider check instead of just the cargo? The "collider will be auto-generated" leaves me unsure.
The main vehicle colliders are a bit stricter I think, if we're not running into issues there I think it might be best to leave as-is for now.
It's a bit odd, I am copying the exact setup of vanilla cars, and they often don't have a component on the [collision] object.
Maybe this was something that was changed between OVH and sim
First commit changes cargo validator to only have a warning on missing bounding collider. Second commit further forgives the validation by checking the children for colliders.