When a player is on a planet with the Atmosphere Type "Vacuum". All sounds except for GUI ones are muted. IRL, sound waves cannot travel without air. Of course, this stops happening when a player enters a sealed environment.
I think that if this is implemented, there should be a option to disable the feature and maybe a helmet module to keep the ability to hear (even if thats unrealistic)
When a player is on a planet with the Atmosphere Type "Vacuum". All sounds except for GUI ones are muted. IRL, sound waves cannot travel without air. Of course, this stops happening when a player enters a sealed environment.