Closed GoogleCodeExporter closed 9 years ago
Yes, this is an issue. I would prefer a more elegant solution - use WPAD data
to
determine what to do. Use as a mouse when ir.valid and as a joystick when
!ir.valid
Original comment by dborth@gmail.com
on 26 May 2009 at 5:42
Ok. What I've done is disable mouse button presses when the wiimote is not
pointed
at the screen. But this will only be a partial solution for you. It doesn't
take
care of disabling the joystick when the wiimote is pointed at the screen -
which I'm
hesistant to do. What you should do for your case (if you haven't already) is
disable either the mouse or joystick while in the menu, within the
OpenTyrianWii
code.
Original comment by dborth@gmail.com
on 28 Jun 2009 at 6:27
Original comment by dborth@gmail.com
on 4 Aug 2009 at 8:52
Original issue reported on code.google.com by
rhydonj@gmail.com
on 26 May 2009 at 5:35