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derekfountain
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zxwonkyonekey
A game for the ZX Spectrum, written in C
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FIELD: Game is faster with sound turned off
#31
derekfountain
opened
5 years ago
1
FIELD: Cheat path on level 5
#30
derekfountain
closed
5 years ago
1
FIELD: Music slows the game down
#29
derekfountain
opened
5 years ago
3
FIELD: Reset of collected objects not working at restart
#28
derekfountain
closed
5 years ago
1
FIELD: Level 1 cheats
#27
derekfountain
closed
5 years ago
1
FIELD: Correct music notes
#26
derekfountain
closed
5 years ago
1
Check tracing
#25
derekfountain
closed
5 years ago
1
SKIP_CYCLE appears twice in the trace
#24
derekfountain
closed
5 years ago
1
Skipped frames when music is on
#23
derekfountain
opened
5 years ago
8
Border colour changes when music is on and he bounces off a wall
#22
derekfountain
closed
5 years ago
2
Splash Screen
#21
derekfountain
closed
5 years ago
1
Timer countdown goes to zero, speedup is missed
#20
derekfountain
closed
5 years ago
2
Streamline code for space
#19
derekfountain
closed
5 years ago
9
Stop the tracing trampling the ROM character set
#18
derekfountain
closed
5 years ago
1
Occasional skipped frame on jump
#17
derekfountain
opened
5 years ago
1
Odd collision detection failure in level 2
#16
derekfountain
closed
5 years ago
2
Finalisations
#15
derekfountain
closed
5 years ago
11
Teleporters in slowdown mode
#14
derekfountain
closed
5 years ago
6
Colour clash bug
#13
derekfountain
opened
6 years ago
3
Door on third level
#12
derekfountain
closed
5 years ago
2
Improve scoring
#11
derekfountain
closed
5 years ago
7
It's too fast, add a slowdown option
#10
derekfountain
closed
6 years ago
2
Teleporters?
#9
derekfountain
closed
6 years ago
1
Runner disappeared during play
#8
derekfountain
closed
6 years ago
6
Sound effects
#7
derekfountain
closed
5 years ago
1
Make the platform graphics look reasonable
#6
derekfountain
closed
6 years ago
1
Second level, hence the outer loop
#5
derekfountain
closed
6 years ago
1
Remove killers?
#4
derekfountain
closed
6 years ago
2
Bounce detection needs to happen mid jump
#3
derekfountain
closed
6 years ago
3
Colours and blocks need to be in the level data
#2
derekfountain
closed
6 years ago
1
Sprite is 6 pixels wide, not 8
#1
derekfountain
closed
6 years ago
1