Closed nevidiusz closed 8 months ago
Bait selector when bait isn't selected
The keeping option for groundbait maker will be implemented soon, but I don't think it's necessary to add a quality cheker to it, hope you understand.
I believe what you're trying to tell is the functionality of drinking alcohol at scheduled intervals, I'll consider it.
I'm not sure what you mean, please give a more detailed description about the behavior of bait selector.
It simply happened to me that the bait ran out and it would be nice if instead of the bot having to hold off, it could choose the bait itself.
The functionality of replacing broken lure with the same one automatically will be implemented in the future,
but I don't think most of the players will change the bait for the same spot while AFKing, even when the bait ran out.
The solution will be using -n
to make the program stop earlier when the number of baits in you inventory is not enough.
- Add auto sell fish in marine fishing
- Add auto use ticket for marine fishing
- Change the broken item for marine fishing The best script ever bro i like thes thanks so much
The first one won't be implemented due to the random spawning location of submarine. Works on the others are currently in progress, so please be patient ;)
when he catches 100 fish press P and do 360 degree turns until he spots the submarine i think no good idea but still can try
Added champion or blue crown fish, automatic photo taking function
when he catches 100 fish press P and do 360 degree turns until he spots the submarine i think no good idea but still can try
The submarine might be blocked by the boat model, so it will be a little complicated to implement given the circumstance. As a workaround, an alert notification for keepnet will be available in the future.
Added champion or blue crown fish, automatic photo taking function
Sometimes the fish model will cover the mark/trohpy/crown icon, which leads to a failed detection. Perform image preprocessing techniques like masking should solve the problem, but I'm too lazy to do it rn.
For now, you can call player.save_screenshot()
in player.handle_fish()
to take screenshot for every fish you caught.
Some of the features proposed in this issue have been implemented, and the others will be taken into consideration.
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