derkork / godot-statecharts

A state charts extension for Godot 4
MIT License
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send_event ignore during state transition with delay(?) #145

Closed sulianthual closed 2 weeks ago

sulianthual commented 2 weeks ago

It seems that during state transition with delay, new calls for state transitions (with send_event) are ignored. If it is the case (I might be wrong), would it make sense for new transition calls to overwrite previous ones?

I have noticed this in a setup with compound states: spawn, idle, alert.

By the way want thank you for making this amazing plugin:)

sulianthual commented 2 weeks ago

Nevermind the issue just disappeared after I wrote this, I feel dumb now sorry.

derkork commented 2 weeks ago

No worries, if you can somehow reproduce this please reopen the issue! Have a great weekend!