derkork / godot-statecharts

A state charts extension for Godot 4
MIT License
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Set Rendering Mode to Compatability #17

Closed mechPenSketch closed 1 year ago

mechPenSketch commented 1 year ago

This will allow users to open the test project even when the computer they're using does not run Vulkan.

derkork commented 1 year ago

Hey @mechPenSketch, thanks a lot for this PR. I'm sort of puzzled though, because when you install this through the asset library it should not really change any project settings. Could you tell me a bit more how you opened the test project for this setting to be a problem?

mechPenSketch commented 1 year ago

By default, the renderer setting is set to Forward+ and not Compatibility. This is probably why you don't find it obvious; there has to be a change in the settings.

Before changing the renderer, when I tried to open the project, I get the following message:

vulkan error message

This happens to my computer because its GPU can't run Vulkan. I've found a way to edit project.godot to set the renderer to Compatibility, however.

derkork commented 1 year ago

I see, so this is mainly an issue if you checkout the project via GitHub instead of using the asset library. Thank you for bringing this up and providing a fix for it!