Closed Shadowblitz16 closed 11 months ago
You've set up "Horizontal"/"Idle" to immediately jump to "Horizontal"/"Dash", and you have set up "Horizontal"/"Dash" to immediately go to "Horizontal"/"Idle" both with a guard that the "Grounded" state is active.
This forms an infinite loop. You will probably want to add an event for these transitions to trigger otherwise they will infinitely ping-pong back and forth.
humans.zip your state.gd is going into a infinite loop