derkork / godot-statecharts

A state charts extension for Godot 4
MIT License
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In version 4.2.1, the debugging feature in the editor is not working #91

Closed 54cz closed 4 months ago

54cz commented 4 months ago

Dingtalk_20240311175041 I downloaded the new version v4.2.1.stable.official [b09f793f5] and only imported this plugin. When running the demo, I found that I couldn't see the debugging information in the editor.

derkork commented 4 months ago

I'm not able to reproduce this on my end. I created a project and installed the lib and the samples from the asset library and it seems to work here.

image

Are you seeing any errors in the output?

54cz commented 4 months ago

After installing the plugin, I see the following error. Should I modify the import settings? Dingtalk_20240312100228 Missing required editor-specific import metadata for a texture (please reimport it using the 'Import' tab): 'res://.godot/imported/state_chart_debugger.svg-84b90904efaf4dffb8ff9ef4bed14dd2.editor.meta'

derkork commented 4 months ago

That seems unrelated. Could it be that for some odd reason the splitter is collapsed on your machine, e.g. could you try if you can do this:

https://github.com/derkork/godot-statecharts/assets/327257/b8da1cdb-26cb-4b28-840d-83240d47aaa9

54cz commented 4 months ago

Thank you for your response. Indeed, as you demonstrated, it was collapsed by default, which is strange, but fortunately, the issue is resolved.

derkork commented 4 months ago

Awesome, thanks for letting me know!