derole1 / MaiMai-VR

Open Source VR environment for MaiMai FiNALE
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Application doesn't work with Oculus Rift #2

Closed hir1m closed 4 years ago

hir1m commented 4 years ago

I tried to use it on a rift. The program opens fine, however, the game won't be projected onto the rift's display. It does open a window that looks like this:

Capture1

The vr controls also do not work properly. I do have a second display that is able to see where the vr headset is currently located in the application. When I do move the headset physically, the headset in the camera view does not move at all.

Something worth noting is that the rift indeed senses the game activity; the rift simply becomes unresponsive while the game is active - with a dark screen and unable to open system menu with the touch controls. Everything goes back to normal in the rift after I close the game.

I also tried opening the game while SteamVR is active, the same thing happens.

JoeKoh27 commented 4 years ago

Tried it on my Rift S and pretty much got the same issue

derole1 commented 4 years ago

Yeah unfortunately I do not have a rift to debug this with so its hard for me to debug. I will leave the issue open incase I stumble upon a fix.

JoeKoh27 commented 4 years ago

So I downloaded the Source and played around with it a little, I realized to get Oculus Head Tracking to work, you need to use OVRcameraRig from the Oculus Integration Asset instead. Unfortunately I'm not experienced in Unity nor coding so I cant get any further than getting the Head Tracking to work. Meaning I couldn't find a way to make the Oculus Touch controllers to work.

Maybe you could get the Oculus Integration asset and see for yourself if there's anything that you can possibly use.

aurelienfr commented 4 years ago

HI, i found a fix to this issue, you have to disable oculus support in the xr setting, doing that make the game always launch with steamvr, the only issue remaning after that is the rumble, that sometime bug and don't turn off, you can turn it off by pushing the trigger, apart from that everything is playable with my rift s.

JoeKoh27 commented 4 years ago

the only issue remaning after that is the rumble

You can disable rumble by setting the Haptic to "None" in both LeftHand and RightHand entries

mon4rkh commented 4 years ago

you have to disable oculus support in the xr setting

sorry dumb question but how do you do that

JoeKoh27 commented 4 years ago

sorry dumb question but how do you do that

Go to Bulid Settings, navigate to the XR Settings, highlight the Oculus section and press the - icon at the bottom right

derole1 commented 4 years ago

I have updated with a version with oculus support off, please tell me if this fixes the issue

CuriousCod commented 4 years ago

I can confirm that the application works with Rift CV1 now.

hir1m commented 4 years ago

works on og rift

derole1 commented 4 years ago

Awesome to hear! Will close the issue.