Closed derplayer closed 5 years ago
Note: Needs to test it out if it is possible (the game doesn't crash & loads the header file successfully)
-Rebuilding dds header (width, height) -Layers in DDS?
DDS files (DXT1, DXT3) sometimes with, and sometimes without mipmaps... Should have the same size and mipmap count as the source texture.
Seems useless to implement something that adds headers when importing. (also impossible without knowing source image)
Analyse file and create a valid header (for smoother modding workflow, dds files in common) After 1.2...