I found that when you disabled .disable(); Draggabilly you could not scroll on touch devices. I added this duck punch. Thought I'd open an issue before I started the PR.
/**
* Duck Punching Unidragger in Draggabilly.
*/
Draggabilly.prototype._dragPointerDown = function( event, pointer ) {
// track to see when dragging starts
this.pointerDownPoint = window.Unipointer.getPointerPoint( pointer );
var canPreventDefault = this.canPreventDefaultOnPointerDown( event, pointer );
if ( canPreventDefault && this.isEnabled ) {
event.preventDefault();
}
};
I found that when you disabled
.disable();
Draggabilly you could not scroll on touch devices. I added this duck punch. Thought I'd open an issue before I started the PR.