Was watching Atrioc's Marketing Mondays and there were a number of interesting points being made about Elden Ring.
How FromSoftware's games differentiates themselves from other games
Addictive task completion and supporting UI in openworld games (Elden Ring vs Horizon Forbidden West) 1:10:09
Counter example with Ubisoft's microtransactions to get over difficulty 1:15:13
Brand Identity Model and how to think about what is key to a company's image 1:32:57
This last one I thought was pretty interesting as I don't think I've thought about product development or design in direct terms of a company's brand (at least not with the terminology used in the video). Many of the things I think about are in terms of solving a user problem or improving a particular metric. I am quick to brush off things like "brand essence" or "core identity" as things that a marketing designer should be thinking about.
Do you have any examples of product development or design decisions that have been made in direct response to improving a company's brand (aka in service of keeping the company "differentiated, relevant, and sustainable").
How useful do you think this kind of thinking is for product designers?
Are you actively thinking about brand development when designing a new feature?
Was watching Atrioc's Marketing Mondays and there were a number of interesting points being made about Elden Ring.
How FromSoftware's games differentiates themselves from other games
Addictive task completion and supporting UI in openworld games (Elden Ring vs Horizon Forbidden West) 1:10:09
Counter example with Ubisoft's microtransactions to get over difficulty 1:15:13
Brand Identity Model and how to think about what is key to a company's image 1:32:57
This last one I thought was pretty interesting as I don't think I've thought about product development or design in direct terms of a company's brand (at least not with the terminology used in the video). Many of the things I think about are in terms of solving a user problem or improving a particular metric. I am quick to brush off things like "brand essence" or "core identity" as things that a marketing designer should be thinking about.