Open dankadank opened 4 years ago
use release this is because debug mode has the std latest error and if you're not using std latest the cheat wont work. In other words just use release
use release this is because debug mode has the std latest error and if you're not using std latest the cheat wont work. In other words just use release
if this is true, u can modify the debug in properties to the latest std, correct? which should be the fix if u want debug mode.
use release this is because debug mode has the std latest error and if you're not using std latest the cheat wont work. In other words just use release
if this is true, u can modify the debug in properties to the latest std, correct? which should be the fix if u want debug mode.
Just tried this, still crash on map load.
build in release with debug symbols still included
When loading into a map, just as it's about to finish loading, the game crashes. The issue only occurs when compiled in debug mode. I'm injecting using manual mapping with xenos, with the ignore TLS option selected as without that option selected it doesn't inject.
Attaching debugger spits out this: