Closed GoogleCodeExporter closed 9 years ago
Hardware mixing DOES NOT work on x64 operating systems.
all you are doing is forcing the directsound renderer through openal.
Original comment by danialho...@gmail.com
on 23 May 2010 at 11:33
And OpenAL is not hardware mixing? Wrong.
Creative ALchemy intercepts calls to DirectSound3D and translates them
into OpenAL calls to be processed by supported hardware such as
Sound Blaster X-Fi and Sound Blaster Audigy. For software-based
Creative audio solutions, ALchemy utilizes its built-in 3D audio engine
without using OpenAL at all.
Original comment by craigcra...@gmail.com
on 23 May 2010 at 2:23
Don't confuse hardware mixing with Surround decoding.
Original comment by danialho...@gmail.com
on 23 May 2010 at 3:14
It sounds better than it did before I used ALchemy so what is your problem?
Original comment by craigcra...@gmail.com
on 23 May 2010 at 3:15
and heres where i know your a whackjob.
There is no perceivable difference in quality between a hardware or software
buffer,
the only difference is in nondiscernible latency.
I've no doubt that what you consider is better, is actually worse, since its
probably
dropping audio effects.
Its one thing to use a hardware buffer when its available, its another thing
entirely
to believe you'll get better quality by forcing the audio through a wrapper, to
convert it into another API.
Original comment by danialho...@gmail.com
on 23 May 2010 at 3:24
Haha, you're such an asshole.
I know it's better, my back speakers are working now my CPU usage has dropped
(which
is a definitive indicator of hardware audio mixing).
You say it doesn't work but I ticked the box without ALchemy and all I got was
an
appcrash. I tried with ALchemy and it didn't crash so by that logic it works.
This may help others get it working and enjoying their X-Fi chipsets so as far
as I'm
concerned, you are the whackjob.
Original comment by craigcra...@gmail.com
on 23 May 2010 at 3:27
Invalid issue report. This has nothing to do with the emulator, not to mention
that
it's not even an issue.
This is an issue tracker people, not a support forum or something.
Original comment by Mr.PsyMan
on 23 May 2010 at 4:01
"This may help others get it working and enjoying their X-Fi chipsets so as far
as I'm
concerned, you are the whackjob."
i am an xfi owner you fuckwad, and it doesn't crash with or without hardware
mixing
enabled.
Nor does having it enabled make sound appear out the back speakers, since, as it
happens, most games are only stereo or dolby stereo.
Original comment by danialho...@gmail.com
on 23 May 2010 at 10:46
Well it does crash if I tick hardware mixing, close it, then try and start the
EMU.
Kill yourself.
Original comment by craigcra...@gmail.com
on 23 May 2010 at 11:30
Also, you've obviously never heard of X-Fi CMSS-3D if you can't get your back
speakers
working.
Retard.
Original comment by craigcra...@gmail.com
on 23 May 2010 at 11:31
http://www.tomshardware.com/reviews/creative-x,1101-14.html
CMSS, which Creative has already offered for some time now, was designed (like
other
similar technologies) to solve this problem by "upmixing" two channels to 5.1
or 7.1
surround sound. Until now, the results have been only partially successful. But
thanks
to the processing power of X-Fi, the operation - called CMSS-3D - now produces
much
better results. We described its operating principle in our earlier article :
Original comment by craigcra...@gmail.com
on 23 May 2010 at 11:33
Quit the flaming, I had enough.
Now, this is invalid, forget it, not gonna happen!
Original comment by mudl...@tpg.com.au
on 23 May 2010 at 11:59
Original issue reported on code.google.com by
craigcra...@gmail.com
on 22 May 2010 at 10:38