Free online games platform (juegos gratis), with an open source client. LGPL repo for Desura client. Potentially out of date. See https://github.com/desura/desura-app for newest (LGPL) client.
Actually the latest RC10 makes trouble with 32bit games. Desoura gives a message about a missing 32bit support on a 64bit system.
The README says: "If you're on a 64bit system and want 32bit support, abort building it and go to
the 'build' folder, and edit the CMake cache as to enable 32BIT_SUPPORT.
(You can use ccmake or cmake-gui for this)."
But that looks like this is for using the build_desura.sh script.
But for packaging we are using the cmake directly with the needed options.
Is there any way to enable 32bit support globally by using cmake? Or any other proper solution?
Actually the latest RC10 makes trouble with 32bit games. Desoura gives a message about a missing 32bit support on a 64bit system. The README says: "If you're on a 64bit system and want 32bit support, abort building it and go to the 'build' folder, and edit the CMake cache as to enable 32BIT_SUPPORT. (You can use ccmake or cmake-gui for this)." But that looks like this is for using the build_desura.sh script. But for packaging we are using the cmake directly with the needed options. Is there any way to enable 32bit support globally by using cmake? Or any other proper solution?