Wobble happens when getting damaged in cockpit view
Concussion in the original game is always calculated, but never triggered. It seems like a feature that was scrapped during development. We can trigger it to try it out by invoking ConcussMe (I did it by temporarily editing gToggle_array to call that instead of ToggleMirror, for example)
ConcussMe
(I did it by temporarily editinggToggle_array
to call that instead ofToggleMirror
, for example)https://user-images.githubusercontent.com/78985374/219934036-344ec734-85bc-45e9-ba68-23ccb6830663.mov