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dethrace
Reverse engineering the 1997 game "Carmageddon"
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GNU General Public License v3.0
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Fixes player engine stumbling sound
#332
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dethrace-labs
closed
1 year ago
dethrace-labs
commented
1 year ago
Fixes player engine audio stumbling sound at high speed, caused by
gCamera_velocity
not being stable enough at high framerates. This is used to calculate doppler shift which was being applied to the players engine.
Moves all
miniaudio
code to a single file
gCamera_velocity
not being stable enough at high framerates. This is used to calculate doppler shift which was being applied to the players engine.miniaudio
code to a single file