Closed stickylab closed 7 months ago
Please provide some more details:
hey man ,, i dont even know how to implement it to my project ,can you make step by step tutorial ,, i wanto add wiggly hair ,,,,,,,,,,,,,,,,
i used 3. godouw
the error is not appear in godouw 3...........
and How to set the degree of flexibility
i hope there are some setting that i can set here ,,,,,,,,,,,,,,,,,,,,,,,,,should i set it by script ? but how to do ,,,,,,,,,,,,,,,,,,,,,,,
You can change the behavior in the Properties
field: Open the resource by clicking on chain.tres
. The important values are Stiffness
and Damping
. Generally, the lower the values, the more it wiggles. You have to experiment which values work for your use case. Also Length
should roughly by as long as the bone you are animating.
You can limit the "degree of flexibility" (if it's that, what you mean) with Max Degrees
. A similar effect can sometimes also be achieve by using higher values for Stiffness
and/or Damping
and may look better.
She same Properties
resource can be used for multiple bones if they should have the same behavior.