issues
search
detzt
/
BugReporting
Used to file Unity bug reports
MIT License
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Cannot implement ICinemachineTargetGroup using TargetPositionCache and respecting the UseScrubbingCache setting
#14
detzt
opened
1 week ago
1
EventInterestAttribute on HandleEventBubbleUp does not filter all other events out
#13
detzt
opened
1 week ago
2
Not possible to expand & collapse a DropdownField by script
#12
detzt
opened
1 week ago
1
The "Compiling Cpp for libil2cpp (arm64)" part of the build process takes way longer than it used to be.
#11
detzt
opened
1 week ago
1
After uploading a bug report, the Bug Reporter does not display a confirmation and stays open with high CPU usage.
#10
detzt
opened
5 months ago
2
Duplicating an Animator State crates dead duplicates of the previously outgoing transitions.
#9
detzt
closed
3 months ago
3
Optimized Frame Pacing does not work with Application.targetFrameRate and results in very low FPS
#8
detzt
opened
5 months ago
6
Project-wide Input Actions does not work with custom processors
#7
detzt
opened
5 months ago
2
IObjectPool cannot be implemented properly due to inaccessible PooledObject
#6
detzt
closed
3 months ago
3
UI Toolkit dropdown disappears when clicking on the scrollbar and behaves strangely on subsequent hover
#5
detzt
closed
4 months ago
2
The height of the UIToolkit dropdown cannot be limited
#4
detzt
closed
4 months ago
2
Deleting a BlendTree does not remove it from the file
#3
detzt
closed
6 months ago
3
Animator serialized fileID switches between 9100000 and 0
#2
detzt
closed
5 months ago
3
Switching quality levels in a project where the URP Asset VolumeUpdateMode is set to ViaScripting throws exceptions
#1
detzt
closed
7 months ago
2