Closed dev-rice closed 9 years ago
Added a generic "File" type that represents anything loaded from a file. Examples: level, mesh, texture, etc. Ideally every file has loading and saving code. Currently only the Level can save.
Added a generic "File" type that represents anything loaded from a file. Examples: level, mesh, texture, etc. Ideally every file has loading and saving code. Currently only the Level can save.