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Radiobutton is all staticked up. Also, added some famous events
#39
twestpha
closed
9 years ago
0
Static ui branch
#38
twestpha
closed
9 years ago
0
Normal maps
#37
dev-rice
closed
9 years ago
0
Mouse doesn't change sprites when in the corner
#36
twestpha
closed
9 years ago
1
Rename Terrain attributes to be more descriptive.
#35
dev-rice
closed
9 years ago
1
Water
#34
twestpha
opened
9 years ago
0
3dmouse
#33
dev-rice
closed
9 years ago
0
Resource Helping Tool
#32
twestpha
closed
9 years ago
2
Refactor Texture Set to be more versatile
#31
twestpha
closed
9 years ago
1
Singleton fixes
#30
dev-rice
closed
9 years ago
0
Make resource helper class
#29
twestpha
opened
9 years ago
0
Ui implementation
#28
twestpha
closed
9 years ago
0
Staticize stuff
#27
dev-rice
closed
9 years ago
2
Shadows
#26
dev-rice
closed
9 years ago
0
Pixel fixes
#25
twestpha
closed
9 years ago
0
Flat Drawables with extra pixels
#24
twestpha
closed
9 years ago
1
Test for memory leaks
#23
twestpha
opened
9 years ago
1
Make a list of supported resolutions
#22
dev-rice
closed
9 years ago
2
Figure out what is wrong with the shaders
#21
dev-rice
closed
9 years ago
4
Intermediate pull request
#20
twestpha
closed
9 years ago
0
Add scaling to particle emitters
#19
dev-rice
closed
9 years ago
1
Terrain Data and Drawing
#18
dev-rice
closed
9 years ago
3
Text rendering class
#17
dev-rice
closed
9 years ago
1
Look into Animation
#16
twestpha
closed
9 years ago
0
Tiling Ground Textures
#15
twestpha
opened
9 years ago
1
Look into DoF rendering
#14
twestpha
opened
9 years ago
1
Framebuffers
#13
dev-rice
closed
9 years ago
0
Pyromania
#12
twestpha
closed
9 years ago
0
Refactor textures to be better
#11
twestpha
closed
9 years ago
1
Add support for multiple shaders
#10
dev-rice
closed
9 years ago
1
Shadows MAN!
#9
dev-rice
closed
9 years ago
2
Setup UI engine
#8
twestpha
opened
9 years ago
7
Add descendant emitters
#7
twestpha
closed
9 years ago
4
Restructure emitter class to be more versatile
#6
twestpha
closed
9 years ago
3
Add reflection mapping
#5
twestpha
closed
9 years ago
1
After framebuffers, get glowmaps working
#4
twestpha
opened
9 years ago
2
Add framebuffers
#3
twestpha
closed
9 years ago
1
Get Normal maps working
#2
twestpha
closed
9 years ago
0
Refactor Particle to descend from Drawable
#1
twestpha
closed
9 years ago
1
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