Closed habeebputhiyakath closed 1 year ago
Duration(seconds: 6)
to const Duration(seconds: 6)
.CustomAppBar(title: "Text Animation")
, you can use const CustomAppBar(title: "Text Animation")
to improve performance by making it a compile-time constant.Text('Flutter', style: TextStyle(fontSize: 24))
, you can use const Text('Flutter', style: TextStyle(fontSize: 24))
to improve performance by making it a compile-time constant.Text('UP')
, you can use const Text('UP')
to improve performance by making it a compile-time constant.Text('Down')
, you can use const Text('Down')
to improve performance by making it a compile-time constant.Text('Right')
, you can use const Text('Right')
to improve performance by making it a compile-time constant.Text('left')
, you can use const Text('left')
to improve performance by making it a compile-time constant.Expanded(
child: ListView.separated(
itemCount: menuItems.length,
separatorBuilder: (context, index) => const Divider(),
itemBuilder: (context, index) {
return ListTile(
title: Text(
menuItems[index],
style: const TextStyle(
fontWeight: FontWeight.bold,
fontSize: 18,
),
),
);
},
),
),
const Duration animationDuration = const Duration(seconds: 6);
_controller = AnimationController(vsync: this, duration: animationDuration);
Overall Rating: 7.5/10 Criteria: Readability, Performance, Security Explanation: The code has good readability with the use of const and proper indentation. Performance seems fine, but there could be some potential optimizations in the move_udlr_screen.dart file. Security-wise, there are no major concerns in the provided code.
Greetings! Here's the summary of the previous results for the Pull Request review. Please take a look and let me know if you have any questions or need further clarification.
bounce animations TweenAnimationBuilder Building simple animations with the Tween class