Tokens that's are 2x2 or larger should still be visible on their edge spaces. Basic foundry detects by center point of token, but Levels module has the option to detect corners, which fixes this. This setting should still be in effect in lights with vision limitations.
Current Behavior
Currently, if a large or larger token is within a light source with vision limitations of up to 7 (further for tokens diagonal), they are not visible to other tokens until they are on top of them.
Steps to Reproduce
Create 2 tokens in a light source with vision limitation (limit of 5 in this test), One token 2x2 or larger, the other 1x1.
Expected Behavior
Tokens that's are 2x2 or larger should still be visible on their edge spaces. Basic foundry detects by center point of token, but Levels module has the option to detect corners, which fixes this. This setting should still be in effect in lights with vision limitations.
Current Behavior
Currently, if a large or larger token is within a light source with vision limitations of up to 7 (further for tokens diagonal), they are not visible to other tokens until they are on top of them.
Steps to Reproduce
Create 2 tokens in a light source with vision limitation (limit of 5 in this test), One token 2x2 or larger, the other 1x1.
Context
Version
v4.0.33
Foundry VTT Version
v10.288
Operating System
Windows
Browser / App
Native App (Electron)
Game System
SF (v0.20.3)
Relevant Modules
Levels (v3.4)