In some server environment that network condition is not that good, running git clone/pull once is not 100% certain successful. In this case, if the git command returns a non-zero value, build.sh tries to rerun this git command 10 times maximum. Otherwise, it reports error in the log.
In some server environment that network condition is not that good, running git clone/pull once is not 100% certain successful. In this case, if the git command returns a non-zero value, build.sh tries to rerun this git command 10 times maximum. Otherwise, it reports error in the log.