devinacker / bsnes-plus

debug-oriented fork of bsnes
http://bsnes.revenant1.net
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Auto detect bit depth #325

Closed jeffythedragonslayer closed 2 years ago

jeffythedragonslayer commented 2 years ago

Can the Tile Viewer auto-detect the bit depth so confusion like https://github.com/devinacker/bsnes-plus/issues/324 doesn't happen?

devinacker commented 2 years ago

If you click one of the "goto" buttons near Base Tile Addresses, it'll automatically set both the address and bit depth for that particular layer. Otherwise, there's really nothing to "detect" since the SNES almost always has graphics of multiple bit depths on screen at the same time.

jeffythedragonslayer commented 2 years ago

Good tip, thanks.