Closed Wohlstand closed 1 year ago
Could you rebase this against latest switch-sdl2 branch please?
Do you have any test code showing what you've fixed with your changes?
Could you rebase this against latest switch-sdl2 branch please?
Yes, I can. But a question: is that a NEWER branch? Last time when I checked the stuff, it was way OLDER than that dev thing. Now I see, it's fully up to date :eyes:
Do you have any test code showing what you've fixed with your changes?
Yes, this is my simple demo I made for various people to verify the work of audio, and also, the touchscreen (the tiny red dot should be drawn at places where finger is put): music-demo.zip (pre-built thing with the fixed behaviour: DecoderUZK.nro.zip)
I'll test out the stuff and rebase everything somewhere today.
I made the new pull-request #23 instead of this, I made the new branch exclusively for Audio and Touchscreen (as I also included joycon updates from outher pull-requests to my branch because I am tired to wait you so long). So, that PR will contain only my fix, will don't include alien updates.
THIS PULL-REQEST REPLACED BY #23
Audio Render is a second layer that converts the audio stream to output. Audio Out is the direct output of the audio stream without conversions.
Description
(void)this;
line into empty callsSDL_GetTouchDevice()
Existing Issue(s)
1) Audio Render API plays with less stability, and in some cases, may turn into silence because of overloads. Audio Out is the direct output of the audio stream without any conversions. 2) Touchscreen API worked incorrectly