devkitPro / SDL

Simple Directmedia Layer
https://libsdl.org
zlib License
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ogc: support rendering to transparent textures #47

Closed mardy closed 8 months ago

mardy commented 8 months ago

Switch the EFB format to an alpha-enabled one when the texture we are asked to render to has an alpha channel. This fixes handling of transparency in the VVVVVV game, which makes extensive use of rendering to textures.