Open Fancy2209 opened 6 months ago
Unlike SDL1.2 OGC, SDL2 is missing the 848*480 window mode, making the screen look off when the SDL Windows is set to that resolution, preventing proper Widescreen support on Wii.
Set the SDL Window resolution to 848*480
N/A
Unknown
Here's the commit that added it to SDL1.2 https://github.com/devkitPro/SDL/commit/7d78bf5cdf3d09d4c84cb1e0d1351e79ab20de11
Bug Report
What's the issue you encountered?
Unlike SDL1.2 OGC, SDL2 is missing the 848*480 window mode, making the screen look off when the SDL Windows is set to that resolution, preventing proper Widescreen support on Wii.
How can the issue be reproduced?
Set the SDL Window resolution to 848*480
Environment?
N/A
Additional context?
Unknown