Closed ghost closed 7 years ago
I suspect improper texture memory lifetime management on behalf of the user. Sounds like texture is allocated, written to, "drawn", freed, and allocated again. That cannot work since GPU commands aren't executed immediately.
Yep, met the same issue here. The icons may be the same between up and down titles, sometimes even changed to be the same when listing title action not fully finished. I was just ready to put a new issue in FBI, but suddenly saw you posted it here.