Closed AntonioND closed 2 years ago
The 3D example that uses a compressed texture didn't say where the sample texture came from or how to convert an image to that format.
Fixes https://github.com/devkitPro/nds-examples/issues/1
I'm inclined towards adding the texture converter to the supplied tools and generating the textures as part of the build process for this example.
The 3D example that uses a compressed texture didn't say where the sample texture came from or how to convert an image to that format.
Fixes https://github.com/devkitPro/nds-examples/issues/1