Closed akien-mga closed 1 year ago
@akien-mga I'm not sure how this is happening. If you look in the repo the .import files are there, and I have no changes locally to commit. What has been modified in those import files?
Oh my bad, I thought the files were added but they're just modified:
diff --git a/addons/kenney_particle_pack/circle_03.png.import b/addons/kenney_particle_pack/circle_03.png.import
index cb0668d..38a67fd 100644
--- a/addons/kenney_particle_pack/circle_03.png.import
+++ b/addons/kenney_particle_pack/circle_03.png.import
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/circle_03.png-d542af885205cd962478f03f6f78ecf
[params]
compress/mode=0
+compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
-compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
That's a change upcoming in beta 17 which you'll have to commit at that point, I was just running cutting edge Godot :)
The .import files for resources are necessary to commit in the Git repo, for any customization you make to import flags to be saved. Currently opening the project in Godot 4.0 ~beta 16~ (Edit: I lied, this was a Git build :)) generates: