NBG0 mode
8-bit(256 colors)
Tile(1H x 1V)
Plane Size = 1H x 1V
Pattern Name data size = 1 word
Character Number Supplement bit = 0
Special Priority bit = 0
Special Color Calculation bit = 0
Supplementary Palette number = 0
Supplementary Color number = 12
Plane A Address = 00076000
Plane B Address = 00076000
Plane C Address = 00076000
Plane D Address = 00076000
Screen Scroll x = 0, y = 0
Coordinate Increments x = 1.000000, y = 1.000000
Window W0 Enabled:
Horizontal start = 0
Vertical start = 16
Horizontal end = 319
Vertical end = 239
Display inside of Window
Window Overlap Logic: OR
Color Ram Address Offset = 0
Priority = 7
Color Offset A Enabled
R = 0, G = 0, B = 0
Special Color Calculation 0
8-bit(256 colors)
Tile(1H x 1V)
Plane Size = 1H x 1V
Pattern Name data size = 1 word
Character Number Supplement bit = 0
Special Priority bit = 0
Special Color Calculation bit = 0
Supplementary Palette number = 1
Supplementary Color number = 0
Plane A Address = 00014000
Plane B Address = 00014000
Plane C Address = 00014000
Plane D Address = 00014000
Screen Scroll x = -8, y = -504
Coordinate Increments x = 1.000000, y = 1.000000
Window W0 Enabled:
Horizontal start = 0
Vertical start = 16
Horizontal end = 319
Vertical end = 239
Display inside of Window
Window Overlap Logic: OR
Color Ram Address Offset = 0
Priority = 1
Color Offset B Enabled
R = 0, G = 0, B = 0
Special Color Calculation 0
8-bit(256 colors)
Tile(1H x 1V)
Plane Size = 1H x 1V
Pattern Name data size = 1 word
Character Number Supplement bit = 0
Special Priority bit = 0
Special Color Calculation bit = 0
Supplementary Palette number = 3
Supplementary Color number = 8
Plane A Address = 00018000
Plane B Address = 00018000
Plane C Address = 00018000
Plane D Address = 00018000
Screen Scroll x = -496, y = -488
Window W0 Enabled:
Horizontal start = 0
Vertical start = 16
Horizontal end = 319
Vertical end = 239
Display inside of Window
Window Overlap Logic: OR
Color Ram Address Offset = 0
Priority = 7
Color Offset B Enabled
R = 0, G = 0, B = 0
Special Color Calculation 0
Border Color Mode = Back screen
Display Resolution = 320 x 256(NTSC)
Interlace Mode = Non-Interlace
Latches HV counter when external latch flag is read
H Counter = 0
V Counter = 248
Line Color Screen Stuff
Mode = Single color
Address = 05E00000
Back Screen Stuff
Mode = Single color
Address = 05E7FFFE
Color Offset A Enabled
R = 0, G = 0, B = 0
Sprite Stuff
Sprite Type = 7
VDP1 Framebuffer Data Format = RGB and palette
Sprite Window Enabled
Window W0 Enabled:
Horizontal start = 0
Vertical start = 16
Horizontal end = 319
Vertical end = 239
Display inside of Window
Window Overlap Logic: OR
Color RAM Offset = 0
Priority 0 = 2
Priority 1 = 0
Priority 2 = 5
Priority 3 = 5
Priority 4 = 5
Priority 5 = 5
Priority 6 = 5
Priority 7 = 5
Color Offset B Enabled
R = 0, G = 0, B = 0
NBG0 mode 8-bit(256 colors) Tile(1H x 1V) Plane Size = 1H x 1V Pattern Name data size = 1 word Character Number Supplement bit = 0 Special Priority bit = 0 Special Color Calculation bit = 0 Supplementary Palette number = 0 Supplementary Color number = 12 Plane A Address = 00076000 Plane B Address = 00076000 Plane C Address = 00076000 Plane D Address = 00076000 Screen Scroll x = 0, y = 0 Coordinate Increments x = 1.000000, y = 1.000000 Window W0 Enabled: Horizontal start = 0 Vertical start = 16 Horizontal end = 319 Vertical end = 239 Display inside of Window Window Overlap Logic: OR Color Ram Address Offset = 0 Priority = 7 Color Offset A Enabled R = 0, G = 0, B = 0 Special Color Calculation 0
8-bit(256 colors) Tile(1H x 1V) Plane Size = 1H x 1V Pattern Name data size = 1 word Character Number Supplement bit = 0 Special Priority bit = 0 Special Color Calculation bit = 0 Supplementary Palette number = 1 Supplementary Color number = 0 Plane A Address = 00014000 Plane B Address = 00014000 Plane C Address = 00014000 Plane D Address = 00014000 Screen Scroll x = -8, y = -504 Coordinate Increments x = 1.000000, y = 1.000000 Window W0 Enabled: Horizontal start = 0 Vertical start = 16 Horizontal end = 319 Vertical end = 239 Display inside of Window Window Overlap Logic: OR Color Ram Address Offset = 0 Priority = 1 Color Offset B Enabled R = 0, G = 0, B = 0 Special Color Calculation 0
8-bit(256 colors) Tile(1H x 1V) Plane Size = 1H x 1V Pattern Name data size = 1 word Character Number Supplement bit = 0 Special Priority bit = 0 Special Color Calculation bit = 0 Supplementary Palette number = 3 Supplementary Color number = 8 Plane A Address = 00018000 Plane B Address = 00018000 Plane C Address = 00018000 Plane D Address = 00018000 Screen Scroll x = -496, y = -488 Window W0 Enabled: Horizontal start = 0 Vertical start = 16 Horizontal end = 319 Vertical end = 239 Display inside of Window Window Overlap Logic: OR Color Ram Address Offset = 0 Priority = 7 Color Offset B Enabled R = 0, G = 0, B = 0 Special Color Calculation 0
Border Color Mode = Back screen Display Resolution = 320 x 256(NTSC) Interlace Mode = Non-Interlace Latches HV counter when external latch flag is read H Counter = 0 V Counter = 248
Line Color Screen Stuff
Mode = Single color Address = 05E00000
Back Screen Stuff
Mode = Single color Address = 05E7FFFE Color Offset A Enabled R = 0, G = 0, B = 0
Sprite Stuff
Sprite Type = 7 VDP1 Framebuffer Data Format = RGB and palette Sprite Window Enabled Window W0 Enabled: Horizontal start = 0 Vertical start = 16 Horizontal end = 319 Vertical end = 239 Display inside of Window Window Overlap Logic: OR Color RAM Offset = 0 Priority 0 = 2 Priority 1 = 0 Priority 2 = 5 Priority 3 = 5 Priority 4 = 5 Priority 5 = 5 Priority 6 = 5 Priority 7 = 5 Color Offset B Enabled R = 0, G = 0, B = 0
No video movie - only audio