I just tried to build a libretro core for Android64 and I am getting some errors related to the more recent OpenGL updates. Has anyone else tried this or know a fix? Any hint would be greatly appreciated :)
The command I am using to build the core:
/android-sdk-linux/ndk/22.0.7026061/ndk-build --no-print-directory -j1 -C yabause/src/libretro/jni APP_ABI=arm64-v8a
Hi all,
I just tried to build a libretro core for Android64 and I am getting some errors related to the more recent OpenGL updates. Has anyone else tried this or know a fix? Any hint would be greatly appreciated :)
The command I am using to build the core:
/android-sdk-linux/ndk/22.0.7026061/ndk-build --no-print-directory -j1 -C yabause/src/libretro/jni APP_ABI=arm64-v8a
Running in the LibRetro Android build container: https://git.libretro.com/libretro-infrastructure/libretro-build-android/-/blob/master/Dockerfile
The errors I get:
Any suggestions? Thanks :)