devnoname120 / vhbb

Browse, download, and launch Vita homebrews!
https://vhbb.download/
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Crash at startup #110

Open aknight2015 opened 3 years ago

aknight2015 commented 3 years ago

I'm using 0.92. I get: "An error has occurred in the following application. (C2-12828-1)" I can't even get to the logs. It just keeps crashing. It's the only app that does that.

darkelement1987 commented 3 years ago

I also get crashes on startup, but the project looks dead?

darkelement1987 commented 3 years ago

Crash log psp2core-1628799472-0x0000332011-eboot.bin.zip

BlackMage2 commented 2 years ago

crashes with me too (error C2-12828-1) and after deletion ux0:data/vhbb/, only the browser opens with 'Failed to view the page. (C2-14921-7)' saved core file: psp2core-1636751735-0x0001813bc7-eboot.bin.psp2dmp.zip

and debug log creation fails even with C2-12828-1

opens vhbb http://detectportal.firefox.com/success.txt in the browser?

works vhbb not offline?

robsdedude commented 2 years ago

It does not work offline, no. It relies on https://vitadb.rinnegatamante.it/#/. How should it be able to download homebrew anyway if it's offline?

Jimmisama commented 2 years ago

2022-07-22-000236-892890 Crashed too, yesterday it opens some firefox test page everytime I open VHBB, at the same time I could not update from autoplugin 2 too. Today it crashed. Here's two log files zipped in one psp2core-1658419633-0x00011f2def-eboot.bin.zip

I could not get to logs too.

BlackMage2 commented 2 years ago

It does not work offline, no. It relies on https://vitadb.rinnegatamante.it/#/. How should it be able to download homebrew anyway if it's offline?

that's true, but that doesn't matter since it won't start anyway. It would also be important to know what error C2-12828-1 actually is. it's an error of an corrupted database. but how does this come about?

i have tried already all of the "Error C2-12828-1 fixes" at wololo.net

Cyberbulat commented 1 year ago

i might clone this progect and fix the errors in the progect but my vita sdk is broken 😔

BlackMage2 commented 1 year ago

Then fix your Vita SDK?

robsdedude commented 1 year ago

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Cyberbulat commented 1 year ago

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Ahh right thanks, I will folk this repo and I try to compile with out optimizations and I'll see if it runs smoothly or not

BlackMage2 commented 1 year ago

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Ahh right thanks, I will folk this repo and I try to compile with out optimizations and I'll see if it runs smoothly or not

that's good to hear. please let us know about progress

Cyberbulat commented 1 year ago

@Cyberbulat if you manage to fix your SDK: try compiling VHBB without optimizations. I remember playing around with the optimizations options a few years back and without optimizations VHBB ran much more stable. Some optimization flags led to dumps that mentioned something about invalid instructions. So I have the suspicion that the build chain does some invalid optimizations. Sadly, I was not able to narrow it down further.

Ahh right thanks, I will folk this repo and I try to compile with out optimizations and I'll see if it runs smoothly or not

that's good to hear. please let us know about progress

Will do don't worry 😂