devs-immortal / Paradise-Lost

Paradise awaits...
https://immortaldevs.net/paradise-lost/
MIT License
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Crash: Game crash when loading/creating a new world #807

Open cal1407 opened 3 weeks ago

cal1407 commented 3 weeks ago

What were you doing when the crash occured? How can we replicate it?

  1. Install Connector and Connector Extras along with their dependencies.
  2. Install Paradise Lost and other mods.
  3. Launch tha game.
  4. Game would crash when loading a world.

Did it crash the client or server?

Client

Mod Version

Beta 2.2.3

Fabric API Version

Forgified Fabric API 0.92.2+1.11.8+1.20.1

Crash Report

https://pastebin.com/pqtcLVyu

Other mods

Mod list is available in the crash report.

Additional Information

Truncated latest.log: https://pastebin.com/RnGFDLLn

MBatt1 commented 3 weeks ago

There are so many mods I'm not sure where to start, do you have any other dimension mods?

cal1407 commented 3 weeks ago

Okay, so I managed to narrow down all the mods and it seems that it is crashing if I have Liroth installed.

MBatt1 commented 3 weeks ago

I'm going to chock this up to Sinytra weirdness. Liroth uses a Forge port of the custom portal API used by PL and is causing the Fabric version to act up when loading both through Sinytra. If they were on the same modloader it would be able to load fine and without messing with each other.

Unfortunately I think you'll have to choose between PL or Liroth but they won't be able to coexist across Forge-Fabric due to the library conflict

cal1407 commented 3 weeks ago

Using the Fabric version of Liroth seems to fix the issue, but that version is quite outdated compared to the forge one. But I guess I don't have any options anyway. Thanks for figuring out the problem though.