devs-immortal / Primeval

Primeval for Fabric 1.19.2+
https://immortaldevs.net/primeval/
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Crops, food and foraging part one (of many) #62

Open bingusacolyte opened 2 years ago

bingusacolyte commented 2 years ago

Cultivatable Plants

Each of these plants may require different soil types, levels of sunlight and climates to grow fully. Nothing can grow in a red sand desert/mesa. If a wild variant of a crop exists, it gives far less than their cultivated counterpart.

Amaranth

Blackberry

Corn

Cotton Candy Bush

Jicama

Leek

Peanut

Pepper

Rice

Sunflower

Tea

Winter Wheat

Yuca

Foraged Items

Cattail

Citrus Berry

Fiddlehead

Frozen Root

Grub

Miner's Mystery

Plantain

Prickly Pear

Wild Blackberry

Wild Cotton Candy Bush

Wild Leek

Wild Rice

Wild Sunflower

Worm

Processed Foods

Cornmeal

Cornbread

Forager's Salad

Monster Mash

Rice

Tea

Wild Flour

Wild Grain Bread

Yuca Bread

Yuca Flour

Other Things

Frog Legs

Oysters These may have a farming mechanic perhaps?

Squid Tentacles

I shall create the actual crop models for part two.

Wild grain bread is significantly worse than any other kind of bread, but can be made with various foraged plants, including poppies.

Potatoes, carrots and beets can all grow in places such as taigas, so I do not think it would be necessary to create many crops for those kinds of climates.

items.zip