-What steps will reproduce the problem?
In function SwapChain11::resetOffscreenTexture on line 268 the ref count of
offscreenTextureResource is increased in the QueryInterface call, but
offscreenTextureResource is never released, causing a leak reported by D3D11.
-What is the expected output? What do you see instead?
offscreenTextureResource->Release() should be called.
-What version of the product are you using? On what operating system?
Master branch trunk.
Original issue reported on code.google.com by Smp...@googlemail.com on 30 Jul 2013 at 10:31
Original issue reported on code.google.com by
Smp...@googlemail.com
on 30 Jul 2013 at 10:31