devwaker / angleproject

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Expose extra variable info in shader translator #457

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
1) add an API to query varying variables - this is needed for us to enforce 
varying packing limit at link time

2) expose precision for all variables - this allows us to enforce uniforms with 
the same name to have the same type and precision

Original issue reported on code.google.com by z...@google.com on 5 Aug 2013 at 10:41

GoogleCodeExporter commented 9 years ago

Original comment by z...@google.com on 19 Sep 2013 at 12:33