Open MoravianLion opened 1 year ago
Are the textures that dont get exported in the argb8 format? @MoravianLion
Are the textures that dont get exported in the argb8 format? @MoravianLion
Yes they are. Encountering the same problem with OpenIV. But only with .dds export, .png works fine. Unfortunately CW does not have a .png export.
CW
can't export and show the model for some textures.
This model has a sublegbc5.ytd
file. Works fine in OpenIV
.
There are 224 textures in this ytd
file, but only 113 exported by CW
.
You can test for the following textures and see CW
can't export them.
alu
: A8R8G8B8
format
aluminum spec
: A8R8G8B8
format
org_grain_016 dark grey
: BC7
format
I use CodeWalker30_dev46
.
@dexyfex
No errors when exporting images, but all the information about missing files is still in XML file. Instead, when trying to import XML back, I get "Texture file not found"
See below some examples:
When resizing textures for this car, I noticed textures missing.
https://www.gta5-mods.com/vehicles/audi-s4-b6-2004-add-on-tuning-lods-template-vehfuncsv
Some of textures in question:
ptn_fabric_009_nrml s4_009 capsule_025_nrml capsule_025 b