dexyfex / CodeWalker

https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map
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CW is not exporting some textures from YTD files #193

Open MoravianLion opened 1 year ago

MoravianLion commented 1 year ago

No errors when exporting images, but all the information about missing files is still in XML file. Instead, when trying to import XML back, I get "Texture file not found"

See below some examples:

When resizing textures for this car, I noticed textures missing.

https://www.gta5-mods.com/vehicles/audi-s4-b6-2004-add-on-tuning-lods-template-vehfuncsv

Some of textures in question:

ptn_fabric_009_nrml s4_009 capsule_025_nrml capsule_025 b

marviniwurscht commented 1 year ago

Are the textures that dont get exported in the argb8 format? @MoravianLion

ChuckGod6 commented 1 year ago

Are the textures that dont get exported in the argb8 format? @MoravianLion

Yes they are. Encountering the same problem with OpenIV. But only with .dds export, .png works fine. Unfortunately CW does not have a .png export.

mrgharabaghi commented 4 days ago

CW can't export and show the model for some textures. This model has a sublegbc5.ytd file. Works fine in OpenIV. There are 224 textures in this ytd file, but only 113 exported by CW.

You can test for the following textures and see CW can't export them.

alu: A8R8G8B8 format aluminum spec: A8R8G8B8 format org_grain_016 dark grey: BC7 format

I use CodeWalker30_dev46. @dexyfex