Closed UnknownOre closed 1 month ago
There's no way to tell if a player can see an entity or not, so if you call player.ShowEnitty() and the player can already see the entity it will cause some issues & race conditions
There's no way to tell if a player can see an entity or not, so if you call player.ShowEnitty() and the player can already see the entity it will cause some issues & race conditions